The Harvest version 1.2 changelog

Posted on Fri, 25 Feb 2011 05:59:00 EST by Paul Acevedo

The Harvest, an Xbox Live action-RPG from Luma Arcade, received an update recently. Hey, when it rains, it pours. How has Luma's Windows Phone 7-exclusive title improved?

The Harvest v1.2.0.0 change log:

  • Fixed a bug that could cause a random crash to hub when loading save games due to non-thread safe access of Leaderboards
  • Fixed a bug in the French language version that would cause specific breakable objects to not be visible
  • Fixed a bug introduced in version 1.1 where players would start at the level entrance when loading a save game, if it was a game saved during game dialog
  • Fixes to the Teleporters in The Ancient City and The Catacombs to allow them to not cause players to be blocked if they had been affected by the level start save load bug from v1.1
  • Fixed a bug with game music not always starting properly after the Intro movie

As you can see, this update consists of numerous bug fixes. Luma Arcade actually submitted the update a month ago, but Microsoft’s slow approval process kept it from releasing until now. Shame on the big MS for the heel dragging, but kudos to Luma Arcade for further perfecting an already very impressive game.

The Harvest is an action-RPG set in a distant future in which aliens have conquered humanity. Thanks to the development of armored mech suits, the remaining pockets of humans finally have a chance to fight back. Our review praises the game’s beautiful 3D graphics, easy controls, multiple playable characters, and diversity of upgrade options.

The Harvest carries the lofty $6.99 price tag, but it’s definitely a top-tier Windows Phone 7 game. Buy it or try the demo here (Zune link) at the Marketplace.


Source: http://feedproxy.google.com/~r/wmexperts/~3/lUEh2OgC9u0/harvest-changelog

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